Presentation Title

A Teaching Tool to Address Environmental Issues: Video Games

Faculty Mentor

Ekaterina Svyatets

Start Date

18-11-2017 1:30 PM

End Date

18-11-2017 1:45 PM

Location

15-1802

Session

Interdisciplinary 1

Type of Presentation

Oral Talk

Subject Area

interdisciplinary

Abstract

In many plot heavy games the worlds are explored in great detail through dialogue, ancillary documents, the main plot, sub plots and so forth. Often even the details of the world’s economics, social classes and trending fashion are explored. Games have also been used to explore and provide a platform for issues both timely and timeless. Racism and xenophobia, chauvinism, economic inequality and euthanasia, as some examples, have been explored at length in games for at least the last decade almost to the point of near banalness. However there is one timely issue that has not only been largely ignored but where the very mechanics of the majority of games, the way in which these games function and represent things, trivializes the issue in a period of our history when it is anything but trivial. The issue we explore in this paper is the environmental impact of people on the planet. Environmentally-focused video games can be successfully integrated in teaching environmental issues and educating the public.

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Nov 18th, 1:30 PM Nov 18th, 1:45 PM

A Teaching Tool to Address Environmental Issues: Video Games

15-1802

In many plot heavy games the worlds are explored in great detail through dialogue, ancillary documents, the main plot, sub plots and so forth. Often even the details of the world’s economics, social classes and trending fashion are explored. Games have also been used to explore and provide a platform for issues both timely and timeless. Racism and xenophobia, chauvinism, economic inequality and euthanasia, as some examples, have been explored at length in games for at least the last decade almost to the point of near banalness. However there is one timely issue that has not only been largely ignored but where the very mechanics of the majority of games, the way in which these games function and represent things, trivializes the issue in a period of our history when it is anything but trivial. The issue we explore in this paper is the environmental impact of people on the planet. Environmentally-focused video games can be successfully integrated in teaching environmental issues and educating the public.